Talk:Jeko's World Simulator Forum: Difference between revisions

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(Measuring crashes)
(No difference)

Revision as of 05:43, 5 July 2008

We need to write a program which determines if the car "crashed" (WDB:) Here TORCS has the damage(counter) of a car. If a car crashes against the barrier, it gets damage points, depending of the speed it had. If two cars crashes against each other, both cars get damamge points. But a crash at the car's front counts more points than "beeing hit" at the rear side. If a car got more than 9999 damage points, it is kicked out of the race.