Software Architecture: Difference between revisions
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Diagram [http://jeko.free.fr/vision/vision.pdf PDF] [http://jeko.free.fr/vision/vision.odg ODG] (FIXME: Upload to wiki?) (I will get uploads to wiki working --KC) | Diagram [http://jeko.free.fr/vision/vision.pdf PDF] [http://jeko.free.fr/vision/vision.odg ODG] (FIXME: Upload to wiki?) (I will get uploads to wiki working --KC) | ||
There will be 3 main modules: | There will be 3 main modules: | ||
* | * Driving | ||
* Vision | * Vision | ||
* World Simulator | * World Simulator |
Revision as of 16:20, 9 June 2008
Software Architecture
Diagram PDF ODG (FIXME: Upload to wiki?) (I will get uploads to wiki working --KC) There will be 3 main modules:
- Driving
- Vision
- World Simulator
Driving
Driving module will use an interface like this of Torcs:
- Input: high level information from the Vision and world simulator.
- Output: high level orders to the simulator (which may be replaced by a real car).
Vision
Vision module I/O:
- Input: screenshot of the world (real or virtual).
- Output: object geometry, etc. and other information necessary to the AI.
World Simulator
World simulator I/O: (Initially, we should probably use Torcs)
- Input: sensors -> move the car. (???)
- Output: visual output for the user, screenshots for vision module, info that we can query to find out where stuff actually is, etc.