Goals: Difference between revisions
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== Milestone 1 Goals == | == Milestone 1 Goals == | ||
'''Vision:''' | '''Vision:''' (Aleks) | ||
* Get Intel code compiling on Ubuntu and into a Mercurial tree. (20 hours) | * Get Intel code compiling on Ubuntu and into a Mercurial tree. (20 hours) | ||
* Hook up .Net wrapper to Intel vision code. (10 hours) | * Hook up .Net wrapper to Intel vision code. (10 hours) | ||
Line 8: | Line 8: | ||
* Provide an API to on-demand take an image and return analysis to driving engine. (40 hours) | * Provide an API to on-demand take an image and return analysis to driving engine. (40 hours) | ||
'''Driving:''' | '''Driving:''' (Wolf Dieter) | ||
* Port Torcs robot written in Delphi to C# (100 hours) (https://www.turnsharp.com/home.aspx) | * Port Torcs robot written in Delphi to C# (100 hours) (https://www.turnsharp.com/home.aspx) | ||
* Port a few maps and scenarios into our test suite. (20 hours) | |||
* Build ways for us to run tests in one click of a listbox or command-line. (20 hours) | * Build ways for us to run tests in one click of a listbox or command-line. (20 hours) | ||
* Call vision code at appropriate times (20 hours) | * Call vision code at appropriate times (20 hours) | ||
* Ability to log all changes to the world including results of vision analysis, so that we can replay to figure out what happened. | |||
'''World Simulator''' (Jeko) | |||
* hook the output of the vision recognition into the input of the 3-D engine, by creating ghost images.) | * Provide an API to create images for vision code (20 hours) | ||
* Get Torcs compiling on Ubuntu Linux and in a Mercurial tree (10 hours) | |||
* Make plans on how to replace Torcs 3-D, physics engine, whatever we want. | |||
* hook the output of the vision recognition into the input of the 3-D engine, by creating ghost images.) | |||
== Later Goals == | == Later Goals == | ||
* Add other features like waypoints, stopsigns. (Someone else doing this we should hook up with [http://sourceforge.net/mailarchive/forum.php?thread_name=6638566487miexsan%40alumni.uv.es&forum_name=torcs-devel]) | * Add other features like waypoints, stopsigns. (Someone else doing this we should hook up with [http://sourceforge.net/mailarchive/forum.php?thread_name=6638566487miexsan%40alumni.uv.es&forum_name=torcs-devel]) | ||
* Evaluate better & more professional-looking free 3-D and physics engines which already have C# wrappers, etc. | * Evaluate better & more professional-looking free 3-D and physics engines which already have C# wrappers, etc. |
Revision as of 03:52, 18 June 2008
Milestone 1 Goals
Vision: (Aleks)
- Get Intel code compiling on Ubuntu and into a Mercurial tree. (20 hours)
- Hook up .Net wrapper to Intel vision code. (10 hours)
- Create / find a 2-frame GUI tool which takes a picture and applies various Intel code to it and displays an output image (40 hours)
- Write some code to generate simple analysis of 3-D location other objects. (100 hours)
- Provide an API to on-demand take an image and return analysis to driving engine. (40 hours)
Driving: (Wolf Dieter)
- Port Torcs robot written in Delphi to C# (100 hours) (https://www.turnsharp.com/home.aspx)
- Port a few maps and scenarios into our test suite. (20 hours)
- Build ways for us to run tests in one click of a listbox or command-line. (20 hours)
- Call vision code at appropriate times (20 hours)
- Ability to log all changes to the world including results of vision analysis, so that we can replay to figure out what happened.
World Simulator (Jeko)
- Provide an API to create images for vision code (20 hours)
- Get Torcs compiling on Ubuntu Linux and in a Mercurial tree (10 hours)
- Make plans on how to replace Torcs 3-D, physics engine, whatever we want.
- hook the output of the vision recognition into the input of the 3-D engine, by creating ghost images.)
Later Goals
- Add other features like waypoints, stopsigns. (Someone else doing this we should hook up with [1])
- Evaluate better & more professional-looking free 3-D and physics engines which already have C# wrappers, etc.