User:Jeko: Difference between revisions

From SpaceElevatorWiki.com
Jump to navigationJump to search
m (july 05)
Line 9: Line 9:
[[Software Wars - French Edition]]
[[Software Wars - French Edition]]


== Tasks ==


{| cellspacing="0" border="1" cellpadding="2"
! Slimmed Torcs
| Get a slimmmed Torcs compiling on Ubuntu Linux and in a Mercurial tree
| 10 hours ''(elapsed: 3h)''
|-
! Planning
| OSG versus Ogre, C# linear algebra code, Torcs roadmap, etc., etc.
| ? ''(elapsed: 4h)''
|-
|
| I went through '''[[Codebase Analysis]]''' page and I marked up the codebases for you to check out. For example, how much do the C# wrappers help when using openscenegraph? Should we use that piece of code or another one? Does Ogre have equivalent functionality? I cannot even answer these basic questions which is why I'd like you to!
'''Build a slide showing the various boxes of Torcs and Ogre''' and what you plan on doing to them. That will provide us a roadmap and I would love to see it! I've given you all the considerations I believe I can provide, but we can talk it through along the way as well.
| ? hours
|-
! Screenshots
| Provide a C# API to create screenshots for vision code
| 20 hours ''(elapsed: 0h)''
|-
! UI
| Build ways for us to run tests in one click of a listbox or a command-line.
This can wait till Ogre if we want to do it in using a C# GUI. What one do we use?
|20 hours ''(elapsed: 0h)''
|}


== Planning ==
== Planning ==

Revision as of 08:06, 7 July 2008

Discussions

Jeko's General Forum

Jeko's World Simulator Forum

Jeko's C# Forum

Software Wars - French Edition


Planning

I quickly summarize here my availabilities and the work I plan to do.

Week Availability Job
24 Quite busy Answer e-mails -- specification/conception
25 Out of business At Madrid
26 Less busy Specify Simulator API
27 Full time Build engine prototype
28 " Improve car simulation
29 " "
30 " Improve rendering
31 " "
32 Quite busy Moving to Lebanon. Keep up working on the rendering engine.
33 Full Time Screenshots should start to be analyzable by vision, export them.
34 " ???
35 " ???
36 " ???
37 " Dead-Line!

Daily journal

The time I spent working on vision project.

Date Time Tasks
before 4 hours It is an approximation. I think it is honest, I hope that Keith feel that I am to.
2008-jun-09 5 hours Mails about scripting languages, about world simulator, writing planning, ...
2008-jun-12 4 hours Compile Torcs from CVS. Make it work (black screen problem). Start understanding the 3D engine and make improvements plans.
2008-jun-13 2 hours E-Mail. Understanding the 3D engine (car models and tracks). Make improvements plans.
2008-jun-24 2 hours Improvements plans, net-meeting with Keith about the world simulator framework.
2008-jun-26 2 hours Organize wiki. Answer a few questions. Installed and compiled mercurial's repository on my laptop.
TOTAL FOR JUNE 19 hours
2008-jul-02 4 hours Study OgreODE, Plans for the changes to an Ogre/ODE/Collada architecture., and share my point of view (e-mail meeting).
2008-jul-03 2 hours Install back Torcs / Mercurial after system upgrade. Fixing compilation problems.
2008-jul-04 3 hours Slimming torcs' data directory to 28 MB (te best that can be achieved without changing texture, sound and 3D models storage format. Birthday :-)
2008-jul-05 3 hours Trying hard to install OgreDotNet, I discovered it's a dead project supporting a very outdated version of Ogre... Trying alternatives. : Axiom, OsgDotNet, Irrlicht, Plib?
TOTAL FOR JULY 12 hours

Goom

Low-priority task.

Goom