Torcs + Ogre3D
Bellow, you'll find some screenshots showing work in progress of Torcs' Ogre renderer.
- Torcs + Ogre3D gallery
2008-jul-31, first image of a track loaded with ogre
2008-aug-01, fixed texturing problems
2008-aug-10, patched for better conversion, stencil shadows enabled
2008-aug-11, double faced faces fixed, improved light
2008-aug-20, alpha texture fixed with alpha_rejection
2008-aug-21, fixed texture shadowing and tree shadows
2008-aug-22, fixed aspect ratio, Ogre picture now match blender one (except bugs)
Torcs + Blender
This is what we can get with blender (given for comparison purpose):
- Torcs + Blender gallery
2008-aug-10, loaded by blender
2008-aug-11, new point of view, double faced faces fixed.
Notice that to get an image that look better than that, we'll need to patch it :
- make better textures
- create normal maps
- increase model details