TorcsOgre WIP: Difference between revisions
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Bellow, you'll find some screenshots showing work in progress of Torcs' Ogre renderer. | |||
<gallery caption="Torcs + Ogre3D gallery" widths="200px" heights="150px"> | <gallery caption="Torcs + Ogre3D gallery" widths="200px" heights="150px"> | ||
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</gallery> | </gallery> | ||
This is what we can get with blender | This is what we can get with blender (given for comparison purpose): | ||
<gallery caption="Torcs + Blender gallery" widths="200px" heights="150px"> | <gallery caption="Torcs + Blender gallery" widths="200px" heights="150px"> | ||
Image:WIP-TorcsBlender-1.jpg|2008-aug-10, loaded by blender | Image:WIP-TorcsBlender-1.jpg|2008-aug-10, loaded by blender | ||
</gallery> | </gallery> | ||
Notice that to get an image that look better than that, we'll need to patch it : | |||
* make better textures | |||
* create normal maps | |||
* increase model details |
Revision as of 22:11, 10 August 2008
Bellow, you'll find some screenshots showing work in progress of Torcs' Ogre renderer.
-
2008-jul-31, first image of a track loaded with ogre
-
2008-aug-01, fixed texturing problems
-
2008-aug-10, loaded by Ogre after being converted by blender
This is what we can get with blender (given for comparison purpose):
-
2008-aug-10, loaded by blender
Notice that to get an image that look better than that, we'll need to patch it :
- make better textures
- create normal maps
- increase model details