TorcsOgre WIP: Difference between revisions

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Image:WIP-TorcsOgre-1.jpg|2008-jul-31, first image of a track loaded with ogre
Image:WIP-TorcsOgre-1.jpg|2008-jul-31, first image of a track loaded with ogre
Image:WIP-TorcsOgre-2.jpg|2008-aug-01, fixed texturing problems
Image:WIP-TorcsOgre-2.jpg|2008-aug-01, fixed texturing problems
Image:WIP-TorcsOgre-3.jpg|2008-aug-10, loaded by Ogre after being converted by blender
Image:WIP-TorcsOgre-3.jpg|2008-aug-10, patched for better conversion, stencil shadows enabled
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Revision as of 22:13, 10 August 2008

Torcs + Ogre3D

Bellow, you'll find some screenshots showing work in progress of Torcs' Ogre renderer.

Torcs + Blender

This is what we can get with blender (given for comparison purpose):

Notice that to get an image that look better than that, we'll need to patch it :

  • make better textures
  • create normal maps
  • increase model details